War is not a spreadsheet. It's a faster-than-light Tachyon Link to the front line.
Connect to the bridge of any ship in your fleet and watch the engagement from inside it, issuing orders ship by ship while it plays out. Free to play. No install.
FREE TO PLAY No download, no install. Mobile friendly, so you can check your empire on the go.
Open the Tachyon Link and take the bridge while it happens.
Drop into any system in true 3D. Move your ships, pick your fights, and take the helm yourself.

Drop a placement reticle anywhere in the system, in full 3D, with live distance and arrival time. Positions are real, so every commander sees your battle line in the same place.
Check each ship's cannon range before you commit, and hold the ground where your guns hit hardest.
Combat plays out live in the system: beams cross, missiles arc, and units break right where you can see it.
Step onto any command ship and join the fight yourself, flying and firing in person.
Box-select your ships into control groups and set formations, from a tight V to a five-rank wall.

Colony ships and refineries at one end, capital ships at the other. Nothing arrives on its own; you make it, supply it, and keep it fuelled.










Pan and zoom an interactive canvas map of the whole galaxy. Every system has its own resources, population and strategic value, and someone else probably wants it.
No two galaxies are alike: servers launch with up to 1,600 star systems, each with its own resources, population and yield.
Four map types shape every war: Spiral, Cluster, Dumbbell and Sphere. A dumbbell galaxy has two heartlands and one bridge worth dying for.
Hyperspace is how you get around. Every ship has a jump range and a drive speed, and crossings take real time. Distance is a weapon.
Some races can build Jump Gates: link two of your systems and cross the galaxy instantly, however many light-years apart they are.
Each race brings its own ships, technology and play style, from slow, unstoppable capital fleets to cloaked ghost-fleet expansion. Pick the one that matches how you like to win. All six are free to play.
Balanced and adaptable. The best jump gate technology in the galaxy, and advanced interdiction to go with it.
Ancient warriors with devastating capital ships and a recycling economy that outlasts everyone. The Orka is feared in every sector.
Living ships and organic technology. Units that repair themselves and biological weapons that adapt mid-battle.
Fanatical and unpredictable. Cloaking and displacement drives put them where you weren't watching. Masters of the ambush.
Reclusive and exclusionist. The fastest hyperdrives known, cloaked transit and covert tracking. Ghost-fleet warfare and quiet expansion.
Arachnid warriors carrying a centuries-old vendetta. Their Janta Wave Generator throws enemy ships light-years across the void in one shot.
One button drops you into a live galaxy. No signup, no forms. Your empire runs at training tempo while the tutorial walks you through it, and you can attach an email to save the run whenever you're ready.
Pick a race, design a flag from twelve templates, name your house and your nation. That banner goes on every headline you ever cause.
Turn one coloniser into a colony in a distant system. Build a refinery. You now produce something worth taking.
Shipyards, ships, equipment in the slots. Somewhere out there a scout sees your flag for the first time.
When the shooting starts, connect to the bridge and take the engagement yourself, order by order.
New worlds launch on a schedule, and everyone starts together. Register before launch and be there for the land grab, or drop into a galaxy already at war.
A persistent galaxy that runs whether you're watching or not, free to play, nothing to install. Click once and you're in.