Online Multiplayer · Persistent 4X · in your browser

Claim star systems. Build fleets. Go to war.

War is not a spreadsheet. It's a faster-than-light Tachyon Link to the front line.

Connect to the bridge of any ship in your fleet and watch the engagement from inside it, issuing orders ship by ship while it plays out. Free to play. No install.

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FREE TO PLAY No download, no install. Mobile friendly, so you can check your empire on the go.

Planet Epoch trailer: fleets exchanging fire over a contested star system
The galaxy map, showing hundreds of star systems
A star system in the solar view: sun, textured planets and the system panel
The ARGUS bridge view mid-engagement: fire control, targeting computer and the contact list
Trailer · Combat briefing
Vessel - Feed Tactical map Link Standby
Why the link matters

Other games send you a battle report. Planet Epoch sends you to the battle.

Open the Tachyon Link and take the bridge while it happens.

Live command

Command your fleet in the solar system

Drop into any system in true 3D. Move your ships, pick your fights, and take the helm yourself.

Commanding a fleet in the solar view: a movement reticle showing distance and arrival time, six ships selected, and combat under way
Fig. 2: Fleet under fire at Aquila RiseSolar view
Move your fleet

Drop a placement reticle anywhere in the system, in full 3D, with live distance and arrival time. Positions are real, so every commander sees your battle line in the same place.

Know your range

Check each ship's cannon range before you commit, and hold the ground where your guns hit hardest.

Watch it happen

Combat plays out live in the system: beams cross, missiles arc, and units break right where you can see it.

Take the bridge

Step onto any command ship and join the fight yourself, flying and firing in person.

Group and form up

Box-select your ships into control groups and set formations, from a tight V to a five-rank wall.

Manual fire control from the bridge: fire-control panel, velocity readout and targeting computer
Fig. 3: Manual fire control from the bridgeBridge view
Registered ships

Build a versatile fleet from ships of every role and class

Colony ships and refineries at one end, capital ships at the other. Nothing arrives on its own; you make it, supply it, and keep it fuelled.

Michigan battleship
Michigan Battleship
Widowmaker battle cruiser
Widowmaker Battle cruiser
Katana cruiser
Katana Cruiser
Heavy frigate
Heavy frigate Frigate
Gunship patrol craft
Gunship Patrol
Ranger scout
Ranger Scout
Colonizer colony ship
Colonizer Colony ship
Shipyard structure
Shipyard Structure
Border station
Border station Defence
Sensor buoy
Sensor buoy Early warning
The galaxy

Four hundred systems, hand-charted

Pan and zoom an interactive canvas map of the whole galaxy. Every system has its own resources, population and strategic value, and someone else probably wants it.

Fig. 1: Surveyed galaxy, 400+ systemsMap altitude
Stars

No two galaxies are alike: servers launch with up to 1,600 star systems, each with its own resources, population and yield.

Layouts

Four map types shape every war: Spiral, Cluster, Dumbbell and Sphere. A dumbbell galaxy has two heartlands and one bridge worth dying for.

Travel

Hyperspace is how you get around. Every ship has a jump range and a drive speed, and crossings take real time. Distance is a weapon.

Gates

Some races can build Jump Gates: link two of your systems and cross the galaxy instantly, however many light-years apart they are.

Six races

Six unique races, six ways to play

Each race brings its own ships, technology and play style, from slow, unstoppable capital fleets to cloaked ghost-fleet expansion. Pick the one that matches how you like to win. All six are free to play.

Your first hour

You start with three coloniser craft and no idea who your neighbours are

One button drops you into a live galaxy. No signup, no forms. Your empire runs at training tempo while the tutorial walks you through it, and you can attach an email to save the run whenever you're ready.

01

Make a Commander

Pick a race, design a flag from twelve templates, name your house and your nation. That banner goes on every headline you ever cause.

02

Plant a Colony

Turn one coloniser into a colony in a distant system. Build a refinery. You now produce something worth taking.

03

Build a Fleet

Shipyards, ships, equipment in the slots. Somewhere out there a scout sees your flag for the first time.

04

Open the Link

When the shooting starts, connect to the bridge and take the engagement yourself, order by order.

Live worlds

Join the Next Galaxy

New worlds launch on a schedule, and everyone starts together. Register before launch and be there for the land grab, or drop into a galaxy already at war.

The fleet is yours. So is the bridge.

A persistent galaxy that runs whether you're watching or not, free to play, nothing to install. Click once and you're in.