Live changelog

Patch Notes

What's shipped, what's fixed, what to look out for. Updated when meaningful changes go out.

29 August 2026: The Sharne Fleet in 3D

Five Sharne ships and the Derulon Dak-nuul · True relative scale across fleets · A new roadmap objective: a model for every ship

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Fly the camera close to a fleet in the Star Systems View and the blips become ships. Until now that was a Human and Knosson privilege — this release brings in the Sharne line, from the smallest gunship to the command ship, plus the first Derulon ship.

Six ships modelled

Scale you can read at a glance

New roadmap objective: a 3D model for every ship

Nothing to do — open a system with Sharne ships in it and fly the camera in.

24 August 2026: The Imperial Foundation — your first commission

A ten-mission beginner campaign · The Liege awaits · From first mine to first capital ship · The tutorial hands you straight in

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Yesterday's Standing Update gave veterans raids, reputations, and a faction title worth fighting for. Today's release is for the commander who just arrived. Season 0: The Imperial Foundation is a ten-mission story campaign that takes you from your first mine to your own capital ship — and ends by pointing you at everything the galaxy has waiting.

A summons from the Court

The tutorial hands you in

And when it's done

23 August 2026: The Standing Update — your reputation is the key

Faction standing unlocks the board · Share missions with allies · New RAID missions · Strategic Military Partner at standing 100

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The biggest missions drop since the board went live. Faction standing stops being a number on a page and becomes the key that opens — and closes — contracts. Missions can be shared with your allies. And for commanders who earn a faction's complete trust, there is a new tier of work: three-system pirate raids, a military title with real teeth, and a fleet on call.

Standing runs the mission board

Share missions with your allies

Mission reports in your Comms

Destroy contracts pull level with Ambush

Loot with a signature

Ambushes bite back

New: RAID missions

Standing 100: Strategic Military Partner

Fixes

23 August 2026: Removed AI Content from the News Feed

Every image is drawn from the game now · Flags, ships, structures, and real battle footage · No AI art

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The Galactic News feed has been rebuilt from the ground up. The AI-generated artwork is gone — every picture in the feed is now pulled from the game itself, so a story looks like it belongs to your galaxy instead of a stock illustration.

The picture is now the subject

Crisis alerts, themed

Less noise

21 August 2026: The Crossfire Update — no armour is absolute

Critical hits pierce any armour · Weapon range tracks your target · Fleets arrive in formation · New Wall formation

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Critical hits — every gun has a chance now

Positioning sharpens up

Fleets arrive with intent

New formation orders

More units in 3D

17 August 2026: The Shipwright Update — your fleet in true 3D

3D ship models begin · Five human units to start · Ships lit by their own star · Fly in close

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Ships are becoming ships

The first units

The registry is being modelled ship by ship, starting with the human fleet. In this update:

Ships without a model yet keep their markers at every range — more units, and the other races, arrive in the coming updates.

Small changes

16 August 2026: The Singularity Update — black holes and bot warlords

One black hole per galaxy · Stalker and Warmonger bots · Shape-coded targets · Civil structures quell crises · Mission Dismiss

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A black hole in every galaxy

Bot commanders go to war

Read the battle at a glance

Civil structures now quell crises

The Mission Economy

Mission board

Polish

15 August 2026: The Ambush Update — bring the pirates to you

Ambush missions · Five tiers up to 900,000 RP · Captures count · Living mission boards · Fleets arrive in formation

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Ambush missions — set the trap in your own space

Living mission boards

Fleets arrive in formation

14 August 2026: The Helmsman Update — fly it yourself

A real flight model · Race tracer colours · Weapon range · Fleet formations · A free camera · Missions on the map · A faster galaxy

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A real flight model — your ship, your hands

Every race shoots in its own colours

Weapon range — positioning starts to matter

Fleet tools on the left rail

A camera that goes where you look

Missions, on the map

Under the hood

12 August 2026: The Fleet Command Update — take the helm

Manual Fire Control · Sub-light movement · Nebulas & new skies · Homeworld-style controls · Weapons with identity · Fourteen fixes from your reports

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Manual Fire Control — pull the trigger yourself

Sub-light movement — your ships, where you put them

Nebulas — the galaxy gets weather

Homeworld-style controls in the solar view

Every weapon is now a laser or a missile

Bridge: command the whole fleet from one chair

Fixes from your reports

7 June 2026: Solar System Bridge, crises & balance

First-person bridge view · Crises scale with overreach · Knosson recyclers rebalanced · Bots fight back

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Solar System Bridge — first-person combat

Crises scale with how far past your Tier you've grown

MP overage v2 — RP bleed replaces destruction

Balance

NPC behaviour

Story & missions

28 May 2026: Fixes from your reports

Loot Run now worth taking · Phantom Comms badge cleared · Nation income stat reads true

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Loot Run actually trades up now

The Comms badge tells the truth

Nation income reads true

26 May 2026: Report Issue & Solar System toggle

Send feedback or a bug report straight from the game · New Solar System view button on the System Panel

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Tell us what's broken (or what you wish was there)

Solar System view toggle on the System Panel

26 May 2026: Mission rewards overhaul

Choose-your-reward boon picker · Faction-flavoured loot · No more duplicate items · Bigger story payouts · Multi-objective contracts at higher ranks

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Pick how a contract pays out

Faction-flavoured loot pools

Mission shape and pay

Story chapter payouts caught up

Board polish

26 May 2026: Attack & fleet-arrival emails on every plan

Combat and incoming-fleet alerts no longer gated behind a paid tier

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If you get hit, we tell you

23 May 2026: Trade fleet rebalance

Every trade ship pays more · Heavy freighters pay double · Build costs doubled to match · Human freighters fixed

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Bigger payouts, bigger investments

23 May 2026: Course plotter, full courses every time

Fixes the autopilot occasionally plotting a course that stopped short of the destination

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The pathfinder no longer leaves the journal lying around

23 May 2026: Galaxy maintenance, no more stranded outposts

Every star reachable from every other star within 39 LY hops · Applies to new and existing galaxies

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The dead zones are closed

23 May 2026: Rally action · the Preacher calls the faithful

A generic Rally capability on the unit-type, with per-race label overrides · First adopter: the Vatari Preacher

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One click. The whole fleet on the way.

23 May 2026: Holy Shrine Blessings (Vatari Cult)

Three blessings per shrine · 1,000 RP each · 7-day cooldown per shrine · Vatari-only

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The Hallowed answer

22 May 2026: New-player tutorial

An opt-in guided walkthrough · Your first colony, refineries and fleet · Choose it on the race-select screen

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A guided start for new commanders

22 May 2026: Empire Tiers & the XP economy

Hold systems, earn XP · Your Tier caps how much counts · Over-expand and your empire turns Unstable · Each race shows its own ladder · Feon-Tar progress on fleet strength

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Hold systems, earn XP

Each race shows its own tier ladder

Feon-Tar: fleet, not territory

22 May 2026: Daily reports, email alerts & Discord

A daily empire report · Per-galaxy notification settings · Combat & fleet email alerts that actually arrive · Discord webhook delivery

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Notifications & Alerts

Discord

Email alerts now actually arrive

22 May 2026: Fixes & polish

Joining a galaxy · Jumping from the 3D system view · Launch-screen colours · Live chat

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22 May 2026: Trade routes, trade with yourself, or an ally

Run a route between two of your own stations · Allied routes pay 2× overall

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Trade with yourself

Allied routes pay double

17 May 2026: NPC tuning & mission-target fix

All faction NPCs now sit at rank 100 · Destroy missions spawn the correct ship class · Backfill applied to active destroy missions

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Faction NPCs at rank 100

Destroy missions: spawn the actual class the mission asks for

17 May 2026: Star Systems View, zoom into the system in 3D

Pressing + once more at full zoom drops you inside the system · Star + planets on orbit lines, structures on the planet surface, ships drifting around · Live combat lasers and explosions · Click ships to read their HP · Drag to orbit the star

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Star Systems View: a new zoom tier

Live combat, lasers, explosions, fly-ins

Combat tick deadlock: fixed

17 May 2026: Polish drop, maintenance rewrite, build queue, Vatari, Comms, Rename, & more

Maintenance damage is now annoyance, not attrition · Build queue can no longer "vanish" · Starting RP setting actually applies · Vatari Cult balance + cleanup · Comms badge fixed · Rename Server · News template fixes · New galaxy sizes

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Maintenance damage: annoyance, not attrition

Build queue: no more "ghost wipe"

Vatari Cult

Galaxy creation

Comms: read / unread on reports

News template fix

16 May 2026: Ship Market

Galaxy-wide secondary market for existing ships · Broker stations distinct from trading posts · Command-unit decom unlocked · NPC empires exempt from maintenance churn

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Ship Market: new feature

Stations: trading posts vs ship brokers

Decommission & maintenance

UX polish

16 May 2026: Trading system + UI polish

New mechanic: cooperative trade routes · System Panel previous-system icon · Map and transit-panel polish · Nation page scroll fix

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Trading: new feature

UI polish

Critical bug fixes

16 May 2026: Course Plotting & Autopilot

Multi-hop autopilot · Mission board restored · iPad command-strip swipe

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Course Plotting & Autopilot: new feature

Critical bug fixes

UI polish

16 May 2026: iPad Play fix & mission engine repair

Critical bug fixes · Mission deadline overhaul · Mobile nav restored

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Critical bug fixes

Missions

Mobile & iPad

Marketing site

15 May 2026: Polish pass & Capital World update

Bug bash · Capital ring + Crisis Zone · Plan cleanup

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Big new things

Nation page

Tactical & combat

Missions

Tech tree

Comms

Account / onboarding

Bug fixes

Small things

Play Free