eXplore — 400+ hand-charted systems
Every galaxy in Planet Epoch is a real map, not a coordinate grid: over four hundred named star systems with their own planets, resource yields and owners, plus coloured nebulas that change the sky when you fly into them. You chart it with scouts and survey probes — and the Feon-Tar's Resource Finder literally explores on its own and files reports back to you.
eXpand — claim systems, or find another way
You start with coloniser craft and no territory. Claiming star systems grows your empire through named tiers — but growing past what your rank can sustain makes your empire Unstable, and unrest follows. One of the six races, the nomadic Feon-Tar, ignores territory entirely and measures its strength in fleet value: expansion without borders.
eXploit — mine, trade, recycle
Systems hold finite resource reserves. Mining ships pull Resource Points wherever they stand — claimed space or not — and trade ships fly real routes between stations, earning by the light year. When a hull has outlived its use, recycling returns part of its cost. The economy is a map decision, not a menu.
eXterminate — fleets you can actually command
Combat resolves in a live 3D system view. Select ships and order them like an RTS, set fleet target priorities, or drop onto the bridge of any ship over the Tachyon Link and pull the trigger yourself with Manual Fire Control. Diplomacy is directional: you choose who is ally, neutral or enemy — and so do they.
Why a browser 4X?
No install, no patch day, no spec requirements. The galaxy is persistent and runs in real time whether you're online or not, which turns 4X's biggest weakness — the six-hour session — into something you play in visits, from any device.