What OGame got right
OGame launched in 2002 and defined the genre: a persistent space empire that lived in a browser tab, where fleets flew in real hours and a raid you launched before work landed while you were in a meeting. It's still running two decades later because that loop is genuinely great. If you want the classic — planets, mines, raid timing, brutal fleet-crash economics — OGame remains the reference, and nothing here pretends otherwise.
The familiar part
- Persistent universe that runs in real time, online or not
- Entirely in the browser — no download, no install
- Free to play
- Build fleets, colonise, mine, trade, raid
- Diplomacy, alliances, and wars with real stakes
- Playable in short sessions from any device
Where Planet Epoch is a different game
A charted galaxy, not a coordinate grid. OGame's universe is addresses — galaxy:system:slot. Planet Epoch's is a map: 400+ named, hand-charted star systems you can see, with nebulas, chokepoints and geography that makes borders mean something.
Six asymmetric races. Not palette swaps — different ship rosters, different economies, and in the Feon-Tar's case an empire measured in fleet value instead of territory. The race guides cover each doctrine.
You can see your battle — and fight it. This is the honest headline difference. OGame resolves combat into a report. Planet Epoch renders the system in 3D, shares live ship positions between every player watching, and lets you take the bridge of any ship over the Tachyon Link — watching the exchange and firing your guns by hand with Manual Fire Control.
Seasons. Galaxies have lifecycles with fresh starts, so joining in year two doesn't mean being farmed by year-one accounts forever.
The honest recommendation
If your nostalgia is for the exact OGame economy, play OGame — it's still there. If what you actually miss is the feeling — a living galaxy in a browser tab that you think about at your desk — Planet Epoch is that feeling with a map you can see and a bridge you can stand on. It's free, and it takes about a minute to find out.